A classroom at the Mantra Institute of Witchery. Hover your mouse over each of the gold disks below to find out what is in this room.
You hear a squeaky voice singing Tiptoe Through The Tuplips - no, its not Tiny Tim! A broomstick busily sweeps the floor by itself, ineffectively holding its bristles together as it creates a pattern on the floor - rather reminiscent of pick-up-sticks. On another wall you see stable doors. The top door is open and a Thotie stares back at you, snuffling loudly. Sitting on the stable door, yakking madly to itself, is a Frizzle. One wall has rows of jars containing weird thingys. One jar particularly gains your attention. It contains a critter with hundreds of legs! Its not the fact that its so ugly that has you gob smacked - those legs are all still frantically moving!             Welcome to The Pickle Tower. Upon entering you sense a strange smell.... At the front of the room is a teachers desk. On the desk sits a large Jubieskin bound book entitled A History of Mantra. Under the desk is a Wibble sound asleep - or is it? Peeking into the cauldron the smell hits you like a pregnant hippo - possibly in a pink tutu! You see what could be the remains of that hippo (& the pink tutu) floating in thick green soup! Your lunch rises from the depths of what use to be your stomach Beside the desk is a mirror, but beware. What you see depends on your mood at the time. Its advantageous to be in a good mood or youll scare the wits out the everyone. Wits are crucial to overall appearance - otherwise youre not fully dressed!

Click on the crystal ball (right)
to have your fortune told
.. if you dare!






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